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	<title>The Sci-Tech Heretic &#187; videogames</title>
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	<link>http://heretic.blastmagazine.com</link>
	<description>Science, fiction and news through the conspiratorial lens. By Mark Baard in Boston.</description>
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		<title>MIT lab helps designers reimagine video games &#8211; The Boston Globe</title>
		<link>http://heretic.blastmagazine.com/2010/03/08/mit-lab-helps-designers-reimagine-video-games-the-boston-globe/</link>
		<comments>http://heretic.blastmagazine.com/2010/03/08/mit-lab-helps-designers-reimagine-video-games-the-boston-globe/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 12:12:52 +0000</pubDate>
		<dc:creator>Mark Baard</dc:creator>
				<category><![CDATA[Personal tech]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[Boston]]></category>
		<category><![CDATA[Boston Globe]]></category>
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		<category><![CDATA[mit]]></category>
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		<category><![CDATA[Video]]></category>
		<category><![CDATA[videogames]]></category>

		<guid isPermaLink="false">http://heretic.blastmagazine.com/?p=4362</guid>
		<description><![CDATA[Lab might do for video games, what USC did for film: GAMBIT’s researchers, a collaboration of artists, historians, writing instructors, and educators, are mostly interested in breaking away from gaming conventions: the princess who needs rescuing, the shady merchant with &#8230; <a href="http://heretic.blastmagazine.com/2010/03/08/mit-lab-helps-designers-reimagine-video-games-the-boston-globe/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><a href="http://www.boston.com/business/technology/articles/2010/03/08/mit_lab_helps_designers_reimagine_video_games/?page=1"><img src="http://heretic1.blastmagazine.com/files/2010/03/539w.jpg" alt="" /></a></p>
<p>Lab might do for video games, what USC did for film:</p>
<blockquote><p>GAMBIT’s researchers, a collaboration of artists, historians, writing instructors, and educators, are mostly interested in breaking away from gaming conventions: the princess who needs rescuing, the shady merchant with the weapon you must get to survive the next chapter, the mushroom power-up.</p>
<p>They are also focused on teaching courses with heady titles like “Making Deep Games’’ and publishing papers such as “Bioshock: A Critical Historical Perspective.’’</p>
<p>“Everything done in the lab is based on some sort of research interest,’’ said Eitan Glinert, who was GAMBIT’s first graduate student, in 2007.</p></blockquote>
<p><em>via <a href="http://www.boston.com/business/technology/articles/2010/03/08/mit_lab_helps_designers_reimagine_video_games/?page=1">MIT lab helps designers reimagine video games &#8211; The Boston Globe</a>.</em></p>
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		<title>Great people, great cause: MIT game marathon</title>
		<link>http://heretic.blastmagazine.com/2010/02/27/great-people-great-cause-mit-game-marathon/</link>
		<comments>http://heretic.blastmagazine.com/2010/02/27/great-people-great-cause-mit-game-marathon/#comments</comments>
		<pubDate>Sat, 27 Feb 2010 19:12:56 +0000</pubDate>
		<dc:creator>Mark Baard</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[technology]]></category>
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		<category><![CDATA[Video]]></category>
		<category><![CDATA[videogames]]></category>

		<guid isPermaLink="false">http://heretic.blastmagazine.com/?p=4215</guid>
		<description><![CDATA[Here&#8217;s a live view from the &#8220;Complete Game-Completion Marathon 2010&#8243; (all proceeds to Partners in Health/Haitian relief): Live Video streaming by UstreamMore about the event: &#8220;We are marathoning for earthquake relief in Haiti. We have teams of players ready to &#8230; <a href="http://heretic.blastmagazine.com/2010/02/27/great-people-great-cause-mit-game-marathon/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a live view from the <a href="http://cgcmarathon.org//Home.html">&#8220;Complete Game-Completion Marathon 2010&#8243;</a> (all proceeds to Partners in Health/Haitian relief):</p>
<p><a href="http://www.ustream.tv/" target="_blank">Live Video streaming by Ustream</a>More about the event:</p>
<blockquote><p>&#8220;We are marathoning for earthquake relief in Haiti. We have teams of players ready to grind it out for charity, but we need your help! Tune in to the webcam feed on the weekend of February 26th-28th to check it out, and please donate to the cause. Every little bit helps.&#8221;</p></blockquote>
<p><em>via <a href="http://cgcmarathon.org/Home.html">Complete Game-Completion Marathon 2010</a>.</em></p>
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		<title>Star Trek offering is mission ready &#8211; The Boston Globe</title>
		<link>http://heretic.blastmagazine.com/2010/02/01/star-trek-offering-is-mission-ready-the-boston-globe/</link>
		<comments>http://heretic.blastmagazine.com/2010/02/01/star-trek-offering-is-mission-ready-the-boston-globe/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 16:08:44 +0000</pubDate>
		<dc:creator>Mark Baard</dc:creator>
				<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[Personal tech]]></category>
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		<category><![CDATA[Boston]]></category>
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		<category><![CDATA[videogames]]></category>
		<category><![CDATA[Virtual reality]]></category>

		<guid isPermaLink="false">http://heretic.blastmagazine.com/?p=4067</guid>
		<description><![CDATA[From my column, today: Star Trek Online is far easier to learn than Eve, however. And I like that it encourages avatar-to-avatar interactions off the battlefield, much like World of Warcraft (www.worldofwarcraft.com), which STO more closely resembles, with its use &#8230; <a href="http://heretic.blastmagazine.com/2010/02/01/star-trek-offering-is-mission-ready-the-boston-globe/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://cache.boston.com/resize/bonzai-fba/Globe_Photo/2010/01/31/1264993469_9426/539w.jpg"><img class="alignnone" src="http://cache.boston.com/resize/bonzai-fba/Globe_Photo/2010/01/31/1264993469_9426/539w.jpg" alt="" width="539" height="260" /></a></p>
<p>From my column, today:</p>
<blockquote><p>Star Trek Online is far easier to learn than Eve, however. And I like that it encourages avatar-to-avatar interactions off the battlefield, much like World of Warcraft (www.worldofwarcraft.com), which STO more closely resembles, with its use of inventories and its style of play.</p>
<p>(I can see STO becoming a fun place to hold scholarly meetings, as is WoW.)</p>
<p>via <a href="http://www.boston.com/business/technology/articles/2010/02/01/star_trek_offering_is_mission_ready/">Star Trek offering is mission ready &#8211; The Boston Globe</a>.</p></blockquote>
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		<title>Dance vids include secret &quot;signs&quot;</title>
		<link>http://heretic.blastmagazine.com/2009/01/06/dance-vids-include-secret-signs/</link>
		<comments>http://heretic.blastmagazine.com/2009/01/06/dance-vids-include-secret-signs/#comments</comments>
		<pubDate>Tue, 06 Jan 2009 18:42:53 +0000</pubDate>
		<dc:creator>Mark Baard</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Film]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[mit]]></category>
		<category><![CDATA[positive psychology]]></category>
		<category><![CDATA[psychology]]></category>
		<category><![CDATA[social networking]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[videogames]]></category>

		<guid isPermaLink="false">http://parallelnormal.com/?p=1660</guid>
		<description><![CDATA[Jane McGonigal, a social networking marketeer who talks a lot about alternate realities, addictive games, positive psychology and (gods help us) &#8220;experience grenades&#8221; has come up with a very strange new game. In this video, the tech media darling dons &#8230; <a href="http://heretic.blastmagazine.com/2009/01/06/dance-vids-include-secret-signs/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Jane McGonigal, a social networking marketeer who talks a lot about <a href="http://parallelnormal.com/2007/04/04/corporations-will-migrate-human-consciousness-to-alternate-realities/">alternate realities</a>, addictive games, positive psychology and (gods help us) &#8220;<a href="http://blog.avantgame.com/2008/11/these-games-are-experience-grenades.html">experience grenades</a>&#8221; has come up with a very strange new game. In this video, the tech media darling dons an &#8220;Eyes Wide Shut&#8221;-type mask, and dances for the webcam, flashing messages to other participants in the game.</p>
<p><span style="width:425px;margin:0 auto"> [vodpod id=Groupvideo.1939823&amp;w=425&amp;h=350&amp;fv=config_url%3Dhttp%253A%252F%252Ftopsecret.ning.com%252Fvideo%252Fvideo%252FshowPlayerConfig%253Fid%253D2659035%25253AVideo%25253A2716%2526x%253DWYTxrcchLAuvqFSedhNXwSsimKojJL8W%26video_smoothing%3Don%26autoplay%3Doff%26layout%3Dexternal_site]</span></p>
<div style="font-size:10px">more about &#8220;<a href="http://vodpod.com/watch/1270762-avant-game-the-secret-guilty-sign?pod=parallelnormal">Avant Game: The Secret Guilty Sign</a>&#8220;, posted with <a href="http://vodpod.com/wordpress">vodpod</a></div>
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