I have seen nothing about Battlestar Galactica Online (Winter, 2010) to suggest players will be able to build a trusting relationship with Laura Roslin, for example, by acquiring the hallucinogenic anticancer drug, chamala, for the dying president of the Colonies.
Like in “Star Trek’’ and other great sci-fi series, the storylines in “Battlestar Galactica’’ are allegories for the headline issues of our day. Its characters grapple mightily with conflicting personal loyalties, religious fanaticism, and terrorism.
But I am beginning to suspect that MMO players are a different breed altogether from fans of the best-written shows in science fiction, and that the former require very little in the way of story to become engaged in a game.
via MMOs: For fans of Adama and browser-based games, this fall it’s Galactica – The Boston Globe.






